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2.0.5 epsxe cheat engine table legend of dragoon
2.0.5 epsxe cheat engine table legend of dragoon











SNES-Faust: Reworked cart header detection and cart type detection logic a bit, fixes "Yuuyu no Quiz de Go! Go!". SNES-Faust: Added commented-out fix for "Kishin Douji Zenki Tenchi Meidou", to enable on a per-game basis in the future due to a minor negative SNES-Faust: Added detection heuristics and support for mapping LoROM RAM into $8000-$FFFF, to fix save game saving/loading in "Light Fantasy",

2.0.5 epsxe cheat engine table legend of dragoon

SNES-Faust: Added commented-out fix for "Speedy Gonzales", to enable later.

2.0.5 epsxe cheat engine table legend of dragoon

SNES-Faust: Fixed clearing of pending SuperFX IRQ on reset/power fixes hang/crash in "Stunt Race FX" upon performing a virtual power toggle after the SNES-Faust: Don't call event handlers in read/write handlers if the read/write is from DMA/HDMA, to avoid problematic recursion and related issues. The game crashed the sound CPU during bootup. Fixes major audio distortion during boss battles in "Lunar: Silver Star Story" due to SCSP DSP register corruption that occurred when SS: Implemented incomplete(regarding stack frame data) M68K address error handling, and implemented M68K halting when accessing addresses where any ofĪ21-A23 is 1. VB: Block writes to VSU registers and memories when A0 and A1 are not both 0, per tip from "enthusi". Some versions of "Tomb Raider", a problem initially fixed in 0.9.38.3, but regressed in 1.22.0-UNSTABLE. Than SeekL behavior, which also includes the target and a few after, at least with a typical PS1 CD) fixes hangs at different points in PSX: Adjusted which sectors are processed and reflected by GetLocP after SeekP completes to only those before the seek target(which is slightly different Originally added in 0.9.24-WIP to fix the speech playback in "Yarudora Series Vol.1: Double Cast", but made unnecessary by later sector bufferingĪccuracy improvements fixes missing audio in the FMVs of "Blue's Clues: Blue's Big Musical". PSX: Removed incorrect filtering of CD-XA ADPCM sectors based on the file and channel numbers of the first ADPCM sector played, Use ternary operator instead of std::min in endian.h, as doing so somehow causes gcc to produce smaller and faster machine code.

2.0.5 epsxe cheat engine table legend of dragoon

SS: Fixed a big-endian target incompatibility in the SCSP emulation code.

2.0.5 epsxe cheat engine table legend of dragoon

SS: Corrected threshold and semantics of envelope level-based blocking of slots' access to SCSP RAM, per tests on a SS.













2.0.5 epsxe cheat engine table legend of dragoon